| Quote: Originally posted by chyperhondriac All of 'em. Rule of thumb is that the lowest FA gives you the ballpark for the maximum rating that player will achieve. There is a bit of an averaging effect too I'm sure, a player with seven 80s FAs probably isn't as good as two 80s and five 90s...I think.
Now whether work rate actually helps in a match, or if players with better leadership are better captains...pass
Hm, that's interesting..and strange. So you can have a player with all high fixed attributes and very very low (let's say) Aggression or Adaptability and that will hinder his overall development? I'd never thought it works that way | |
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| Quote: Originally posted by RahDoeHm, that's interesting..and strange. So you can have a player with all high fixed attributes and very very low (let's say) Aggression or Adaptability and that will hinder his overall development? I'd never thought it works that way
Pretty much, yeah. From what I've seen, it's unusual that you'd have a player with (say) five or six 80/90s FAs and then one or two in the 30s - they would be more likely to have a spread from high to low. | |
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| Quote: Originally posted by chyperhondriac Now whether work rate actually helps in a match, or if players with better leadership are better captains...pass
I'm going to say that both work rate and leadership are more important than the other fixed attributes, but I'm not going to say why, and I could also be entirely wrong.
Not saying that you're wrong about the maximum potential a player can reach, but if a player has to have 5 FAs in the 80s and 2 in the 90s, I'd rather those two were work rate and leadership. | |
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| Quote: Originally posted by FiresilverI'm going to say that both work rate and leadership are more important than the other fixed attributes, but I'm not going to say why, and I could also be entirely wrong.
Not saying that you're wrong about the maximum potential a player can reach, but if a player has to have 5 FAs in the 80s and 2 in the 90s, I'd rather those two were work rate and leadership.
It's because they're the ones that are shown on the match day 'highlighted attributes' tab, right? Yeah, I can go along with that.
Going by that then, Courage is also important for goalkeepers. | |
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| Quote: Originally posted by chyperhondriac It's because they're the ones that are shown on the match day 'highlighted attributes' tab, right? Yeah, I can go along with that.
You're not just meant to up and out it to everyone, chyper, that spoils the fun of discovery for everyone | |
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| Quote: Originally posted by FiresilverYou're not just meant to up and out it to everyone, chyper, that spoils the fun of discovery for everyone
What can I say, I get pleasure from sharing knowledge | |
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| Quote: Originally posted by FiresilverYou're not just meant to up and out it to everyone, chyper, that spoils the fun of discovery for everyone
First time I hear about highlighted attributes in the Match Day anyways haha. Can't find those for the life of me | |
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| Is it normal for my club rank and points to drop significantly when moving up a league? Just noticed my club fell from 4100-4200 to 3800 in a matter of a day | |
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| Quote: Originally posted by RahDoeIs it normal for my club rank and points to drop significantly when moving up a league? Just noticed my club fell from 4100-4200 to 3800 in a matter of a day
Yes, it is because the table position is "pending" at the start of the new season. Providing you win your first couple of league matches, it should bounce back to where it was at the end of last season. | |
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| Quote: Originally posted by RahDoeIs it normal for my club rank and points to drop significantly when moving up a league? Just noticed my club fell from 4100-4200 to 3800 in a matter of a day
So did everyone else's, so you'll notice that your ranking hasn't been affected too much (although obviously the clubs that finished 20th last season have fewer points to lose than those finishing 1st!) | |
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| Hello,
New manager there. Happy to come here | |
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| Quote: Originally posted by MarcelPagnol Hello,
New manager there. Happy to come here
Welcome a good time to start, right at the beginning of the season. Make sure to read the help files and look through the forums, there's lots of useful information there. Anything else, just ask! | |
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| Am back with a few questions to keep the forums alive, my friends
Today's ponderings of my newb self include:
- Recently got a 19yo player with decent attributes - one is 35, one is 66, and the rest are 80-90+. Not a game-changer, but should be a pretty good signing for a few years. Well, as it turns out, 1/3 of his trainable skills are already maxed out, which really surprised me. As per my understanding, the fixed attributes were a good indicator of what I should expect, and being very young, I expected to have a few good years of training ahead of him. Any idea as to why that might be?
- Still struggling to understand how the youth academy works. There are no attributes to show apart from the physical/mental/technical stat and their age/build? So what is a good indicator if a player is worth keeping for development. I understand that their youth rating won;t translate into same rating once promoted, so should I watch out if they frequently increase their youth rating or is there anything else that should give me a better indication?
Thanks in advance for any help, much appreciated | |
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| The answer to the first one is in your first line of your sentence and if you get that you will understand the youth system better. Being a bit obscure as I am not sure wether we are allowed to say more! | |
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| Quote: Originally posted by RahDoe - Recently got a 19yo player with decent attributes - one is 35, one is 66, and the rest are 80-90+. Not a game-changer, but should be a pretty good signing for a few years. Well, as it turns out, 1/3 of his trainable skills are already maxed out, which really surprised me. As per my understanding, the fixed attributes were a good indicator of what I should expect, and being very young, I expected to have a few good years of training ahead of him. Any idea as to why that might be?
You can ignore the Loyalty attribute as it doesn't affect a player's trainable attributes, but the maximum potential of a player is indicated by the lowest of the other 7 fixed attributes. So you could have a player with 99 in every fixed attribute and 1 in a single fixed attribute other than Loyalty, and he'd be absolutely useless.
In your case, I'd expect the player to max out somewhere around 60 overall rating.
Quote: Originally posted by RahDoe - Still struggling to understand how the youth academy works. There are no attributes to show apart from the physical/mental/technical stat and their age/build? So what is a good indicator if a player is worth keeping for development. I understand that their youth rating won;t translate into same rating once promoted, so should I watch out if they frequently increase their youth rating or is there anything else that should give me a better indication?
Once again, you're looking for youths with more balanced out physical/mental/technical stats. Once one of the youth's stats reaches 100, the youth won't improve any further in the other two stats. So arguably, if you have decent youth coaches, a 14 year old rated (40) with P40/M40/T40 is probably better than a 14 year old rated (50) with stats of P0/M50/T100. The first one will improve in your academy and the second will not.
Quote: Originally posted by dazstag1967 The answer to the first one is in your first line of your sentence and if you get that you will understand the youth system better. Being a bit obscure as I am not sure wether we are allowed to say more!
We are allowed to share more now than we used to and this is such common knowledge that it should be pretty easy to find by looking elsewhere | |
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| Hi All,
played a little in the past but never did anything substantial. Fancied another stab at the game as been looking to do something during my free time at work. | |
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| Quote: Originally posted by HeShoots11821 Hi All,
played a little in the past but never did anything substantial. Fancied another stab at the game as been looking to do something during my free time at work.
A fellow returning soul welcome back! | |
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| Quote: Originally posted by chyperhondriacA fellow returning soul welcome back!
Can never stay away too long | |
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| Quote: Originally posted by HeShoots11821Can never stay away too long
i see you have one nice player | |
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